Lead the Player Squad: set priorities, run planning and refinement, and act as the single product owner for the player engineers drawn from the Apple, Android, Roku, smart TV and web engineering teams
Own the vision, strategy and roadmap for the video player and player SDKs on every platform the Red Bull Streaming Platform ships on: Apple, Android, Roku, smart TV, game console and web. Define what the player and the SDKs become over the next three years and sequence the work to get there
Own the playback experience end to end: live, linear and video on demand over HLS and DASH; DRM; adaptive bitrate; multi-audio and subtitle tracks; player controls; and interactive features such as live timeline events, multi-view and in-player overlays
Own advertising within the player: define and prioritize the ad insertion roadmap across client-side, server-side and server-guided ad insertion, and own how ads render, track and are measured in the player, from SCTE-35 markers and HLS date range tags through VAST and VMAP responses
Collaborate with the encoding team on how ads are signaled and inserted across our streams, and on the AWS Elemental Media Services stack (MediaLive, MediaPackage, MediaTailor), so that stream conditioning, ad markers and manifests support the player roadmap
Collaborate with the Google Ad Manager and Ad Operations teams on ad decisioning, configuration and reporting, so that what the player requests and renders matches what the business sells and measures
Take in and triage feature requests from the Red Bull TV, ServusTV On and Rally.TV tenants and from the client product teams; consolidate them into one prioritized player backlog and communicate decisions and trade-offs back to the requesters
Set and hold a high bar for quality and user experience: define the player test strategy with QA, including device coverage, ad scenario matrices and pre-event live readiness, and hold releases to it
Define success metrics before launch and review them after: quality of experience (start-up time, rebuffering, errors, bitrate), ad fill and completion, and interactive feature adoption, using Datadog, Datazoom and ad server reporting, and turn findings into roadmap items
Own the product side of the shared video player SDKs used by Red Bull native apps and web properties: integration guidelines, versioning and release cadence, and support for the teams that integrate them
Manage player and advertising vendor relationships, including SDK licensing, ad server and measurement partners; lead build versus buy decisions and standard vendor contracts with Legal and Procurement
Lead player incident triage during live events and for playback or advertising escalations; maintain the player documentation, runbooks and ad integration guidelines the tenants and client teams rely on
Ensure player certification, accessibility (captions, audio description, European Accessibility Act), privacy and platform store requirements are met on every device family